3.6 Multimedia/digital media - page 32
Introduction
Multimedia/digital media involves the use and integration of media (for example, text, images and graphic
elements, animation, sound and music, and video) to create digital products that are available on-line or
IT concepts to address in this topic
Theoretical concepts
• Design guidelines for creating multimedia/digital media
• Design methods: for example, site map, storyboard
Data collection
• Primary and secondary data
• Multimedia file formats: for example, text formats, audio formats, video formats, presentation formats,
image/graphics formats
• Policies, copyright, citing sources, Creative Commons, licensing and watermarking
• Digital rights management (DRM)
Product development
• Folder and file management: importance of file and folder naming, appropriate folder structures
• Tutorials: for example, help pages, on-line manuals
• Templates and wizards, on-line and provided with software
• Importing and exporting data
• Integrating software applications and on-line tools: for example, embedded videos, web-based
database
Components
Text
• Text-processing software
• Formatting: for example, page layout, fonts, headers and footers
• File formats: for example, PDF, RTF, TXT
• Typography
Graphics, images and animations
• Software types: for example, albums, animated, 3D, bit mapped, vector, photo editing, photo casting,
simulation
• Bit depth, colour depth (grayscale, shades of gray, millions of colours)
• Layers, grouping, divisions, alignment
• Resolution, pixels, dots per inch (dpi)
• File formats: for example, JPG, GIF, TIF
• Computer-generated imagery (CGI)
Audio
• Audio-editing software, podcasts
• Digital audio: for example, MIDI (musical instrument digital interface), MP3 (MPEG-1 audio layer 3), MP4
(MPEG-4 part 14), WAV (waveform audio format)
• File formats: for example, MP3, MP4, WAV
Video
• Video-editing software, vidcasts and special effects (for example, morphing, transitions)
• Digital video: for example, AVI (audio video interleave), MPEG (Moving Picture Experts Group), video
CODECs (coder-decoders)
• File formats: for example, AVI, MOV
Integrating the components
• Software types to house and display the multimedia components: for example, word processing,
desktop publishing, presentations, web pages
Generic techniques
• Differences in files (for example, graphics, images, audio, video) for print and online versions
• Inserting and manipulating objects (graphics, sound or video files)
• Tables: cell merge, borders, cell padding, cell spacing, nested tables
• Layers
• Links: relative and absolute, internal and external, for example, anchors, pop-ups
Syllabus content
34 Information technology in a global society guide
Word processing and desktop publishing (DTP)
• Referencing and reviewing: for example, spellchecker, thesaurus, outliners, word count
• Inline and floating graphics
Interactive multimedia, slideshows and websites
• Applications and online tools used for creating and making available interactive multimedia, games,
presentations, slideshows and websites
• Use of scripting in creating web pages (for example, HTML, JavaScript, URL links to online media)
• Integration of online tools