3.6 Multimedia/digital media - page 32
Introduction
Multimedia/digital media involves the use and integration of media (for example, text, images and graphic
elements, animation, sound and music, and video) to create digital products that are available online or
        IT concepts to address in this topic
            Theoretical concepts
  • Design guidelines for creating multimedia/digital media
  • Design methods: for example, site map, storyboard
  Data collection
  • Primary and secondary data
  • Multimedia file formats: for example, text formats, audio formats, video formats, presentation formats,
          image/graphics formats
  • Policies, copyright, citing sources, Creative Commons, licensing and watermarking
  • Digital rights management (DRM)
  Product development
  • Folder and file management: importance of file and folder naming, appropriate folder structures
  • Tutorials: for example, help pages, online manuals
  • Templates and wizards, online and provided with software
  • Importing and exporting data
  • Integrating software applications and online tools: for example, embedded videos, web-based
          database
  Components
          Text
  • Text-processing software
  • Formatting: for example, page layout, fonts, headers and footers
  • File formats: for example, PDF, RTF, TXT
  • Typography
  Graphics, images and animations
  • Software types: for example, albums, animated, 3D, bitmapped, vector, photo editing, photo casting,
          simulation
  • Bit depth, colour depth (grayscale, shades of gray, millions of colours)
  • Layers, grouping, divisions, alignment
  • Resolution, pixels, dots per inch (dpi)
  • File formats: for example, JPG, GIF, TIF
  • Computer-generated imagery (CGI)
  Audio
  • Audio-editing software, podcasts
  • Digital audio: for example, MIDI (musical instrument digital interface), MP3 (MPEG-1 audio layer 3), MP4
          (MPEG-4 part 14), WAV (waveform audio format)
  • File formats: for example, MP3, MP4, WAV
  Video
  • Video-editing software, vidcasts and special effects (for example, morphing, transitions)
  • Digital video: for example, AVI (audio video interleave), MPEG (Moving Picture Experts Group), video
          CODECs (coder-decoders)
  • File formats: for example, AVI, MOV
  Integrating the components
  • Software types to house and display the multimedia components: for example, word processing,
          desktop publishing, presentations, web pages
  Generic techniques
  • Differences in files (for example, graphics, images, audio, video) for print and online versions
  • Inserting and manipulating objects (graphics, sound or video files)
  • Tables: cell merge, borders, cell padding, cell spacing, nested tables
  • Layers
  • Links: relative and absolute, internal and external, for example, anchors, pop-ups
  Syllabus content
          34 Information technology in a global society guide
          Word processing and desktop publishing (DTP)
  • Referencing and reviewing: for example, spellchecker, thesaurus, outliners, word count
  • Inline and floating graphics
  Interactive multimedia, slideshows and websites
  • Applications and online tools used for creating and making available interactive multimedia, games,
          presentations, slideshows and websites
  • Use of scripting in creating web pages (for example, HTML, JavaScript, URL links to online media)
  • Integration of online tools