2. Syntax is like sentence structure. Each programming
language has its own way of putting code together and ActionScript
is very picky about correct syntax so paying attention to details is
important. You will now create an action script that loops one portion
of a movie.
3. Create the following animation: Create a text box
with the words "Welcome to Sequoia". Convert the text to a movie symbol
and save it as Welcome Text. Save your file as Action_Script1.
4. Insert a keyframe in frame 20 and position the text
in the middle of the stage. Move to frame one and move the text off
the stage. Insert a tween and test the movie. The text should move
to the center of the stage.
5. Insert a keyframe in frame 30 and add a tween to
make the text rotate once CW. Test your movie, the text should appear
from off the stage and then rotate once.
6. Add a new layer called Actions and move it so it
is the top layer. It is a good practice to always create a layer for
all of your actions. Click in frame 30 of the actions layer and insert a keyframe. Open the Actions panel. Be sure frame 30 is still selected in the Actions
layer. You should see ations:30 in the Current Script Indicator tab
of the actions panel.
7. Insert a gotoAndPlay action. To do this select Global
Functions > Timeline Control from the toolbox and then double click
on gotoAndPlay. What appears in the script pane?
8. This action requires more information, information
that you must provide called a parameter. Parameters always go inside
the parenthesis ( ). If you click inside the ( ) a code hint box will
open to help you. Type 20 inside the (20) because that is where you
want to go and play. Test your movie and describe what it does.
9. The one problem with this script is that if you changed
the location of the keyframes then you would have to go back into the
script and change the gotoAndPlay frame number. A better way is to
make a frame label. Click in frame 20 of the actions layer and insert a keyframe. In the
properties panel type in a frame label of "Start_Loop". What changes
on the timeline?
10. Now go back to the script and instead of 20 in the
parenthesis type in "Start_Loop". Test the movie.
11. Go to the timeline and click and drag frame
20 of the action layer to frame 10. Test the movie. Describe what happens
this time.
12. Demonstrate your movie to your instructor and show
your action script as well for teacher check.