Monday, September 23rd
Collaboration Day

 

Check your grades. Be sure to get checked off on any work you have completed so far.

All of section 6 is due Friday. Remember to submit your walk cycle to google classroom.

Remember to save multiple versions of your walk cycle so you don't lose your work. Today you should save your walk cycle as walk_cycle_9-25

Person Walking

How to create a walk cycle

Some interesting walk cycles

Add the following Section 2-6 Vocabulary to your Java Definitions document:

- Executes procedures simultaneously.
- Tells the computer program how to perform the procedure.
- Default control statement in Code editor that executes procedures in sequential order.

Begin Section 2: Lesson 6 - Control Statements slides.
Begin Section 2-6 Control Statements practice. Save the White Rabbit Project as 2-6 Magic Wand. Save optional 1 activity as 2-6 Walk Cycle. We will show each persons walk cycle to the entire class so get yours to look as realistic as possible. Decide if you want it to be a happy walk, a sad walk, a cool dude walk. Personalize your walk. When your walk is finished upload the video file to google classroom. Save activity 2 as 2-6 Helicopter.

Begin Section 2-6 Control Statements project. Save the file as Fish_6.

Once you have ALL animations completed you will show these to your instructor for teacher check.

Your Walk Cycles


 

Homework

Continue to work on your walk cycle.

 

What

Lesson 3: Using Procedures
• Toggle and describe the visual difference between the scene editor and code editor
• Correlate storyboard statements with program execution tasks
• Identify the correct procedure to move an object in a scene
• Use procedures to move objects in a scene
• Add Java programming procedures to the code editor
• Demonstrate how procedure values can be altered
• Add a control statement to the code editor
• Use random numbers to randomize motion

 

Why

Like a director, you will program objects to move and act, and make frequent changes as you go. You will need to know how to switch back and forth between the editors used to set up your scene and program your animation.

 

How

By completing the practice exercises.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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