Vocabulary Quiz 1 Section 1 thru 2-5

 

Sections 2-1 to 2-5 Vocabulary Quiz Answers
1 When something is broken or does not work as intended in a software program. Algorithm
2 Contains the instructions that define the appearance and movement of an object. Aurgument
3 What an object is called after it is added to the scene. Bug
4 - Procedures that are created by the programmer. Class
5 - Characteristics of an instance, such as color, opacity, or position in the world. Comments
6 - A set of instructions, or programmed code, for how the object should perform a task. Control statements
7 - Define how programming statements are executed in the program. Debugging
8 - Computes and answers a question about an object. Declared Procedures
9 - A value that the procedure uses to complete its task. Functions
10 - A list of actions to perform a task or solve a problem. Inheritance
11 - The process of putting one thing inside of another. Instance
12 - Numbers generated by the computer with no pattern in their sequence. Nesting
13 - When each subclass object receives the methods and properties of its superclass. Procedural Abstraction
14 - The process of looking at programming code, identifying repetitive programming statements, and extracting them into their own methods in order to make the code easier to understand and reuse. Procedure
Properties
Random Number