Wednesday, August 28th

 

Welcome Back! Check grades.

Learn to code a Virtual World

Debugging Techniques
1. Test your program often - don't wait until you have 40 lines of code.
2. Add a say command to find out if your code reach that point in the code - this provides visible evidence that the code has run up to that point.
3. Disable one line of code at a time until the problem stops.
4. Re-enable one line of code until the program crashes or stops - now you know which line of code was causing the problem.

Complete Section 2-3 Procedures and Aurguments Practice Activities. Save 1-6 as S2-3 White Rabbit Your Name. Save optional activity 1 as S2-3 Chicken Run Your Name, activity 2 as S2-3 Dolpins Your Name.

Complete Section 2-3 Procedures and Aurguments Project - demonstrate the Fish-3 project and show your code with appropriate comments for teacher check.

Create your own animation. Section 2-3 Personal Animation - use what you have learned so far to create a short animation of your own.
Before you start building the animation create a textual or visual storyboard of the animation.

Section 2-4 Rotation and Randomization Vocabulary
Add the following terms to your vocabulary document:
- A document with the step-by-step actions of the animation that need to be programmed.
- Define how programming statements are executed in the program.
- The process of putting one thing inside of another.
- Numbers generated by the computer with no pattern in their sequence.

Complete Section 2-4 Rotation and Randomization practice. Save steps 1-4 as S2-4 White Rabbit Last Name. Save optional activity 1 as S2-4 Horse Last Name, activity 2 as S2-4 Penquin Flap Last Name, activity 3 as S2-4 Spinner Last Name. Demonstrate these programs for teacher check. Be sure you have comments in your code.

Complete Section 2-4 Rotation and Randomization project and save the project as Fish_4 Project Last Name. Demonstrate the working project to your instructor for teacher check.

Once you have completed these sections begin working on your own animation - the one you story boarded. If you have time begin creating the scene for your animation.

 

Homework

Continue to work on the story board for the animation you would like to create in this class.
You will turn this in Friday for credit.

Vocabulary test Friday covering sections 1 thru 2-3

 

What

 

 

Why

 

 

How