Tuesday, August 27th

 

Lesson 1 - Procedures, One-Shot Procedures - in Scene view - second down arrow then procedures, Positioning Sub Parts
Lesson 2 - Methods Panel - Procedures and Functions, Arguments, Control Statements


Complete Section 2-3 Procedures and Arguments Practice Activities. Save 1-6 as S2-3 White Rabbit Your Name. Save optional activity 1 as S2-3 Chicken Run Your Name, activity 2 as S2-3 Dolphins.

Complete the Section 2-3 Procedures and Arguments Project - demonstrate the Fish-3 project and show your code with appropriate comments for teacher check.

Add the following Section 2-3 Vocabulary to your Java vocabulary list:

- The panel that contains the procedures and functions tab.
- A piece of program code that defines how the object should execute a task.
- The place where you program your animation.
- Computes and answers a question about an object.
- A value that the procedure uses to complete its task. It tells the computer program how to implement the procedure.
- An object’s sense of direction.
- Describes the intention of the programming instructions.

Storyboarding - visual and textual
Storyboarding - it does not have to be hard but it is important

Section 2-4 Rotation and Randomization Vocabulary
Add the following terms to your vocabulary document:
- A document with the step-by-step actions of the animation that need to be programmed.
- Define how programming statements are executed in the program.
- The process of putting one thing inside of another.
- Numbers generated by the computer with no pattern in their sequence.

Complete Section 2-4 Rotation and Randomization practice. Save steps 1-4 as S2-4 White Rabbit Last Name. Save optional activity 1 as S2-4 Horse Last Name, activity 2 as S2-4 Penquin Flap Last Name, activity 3 as S2-4 Spinner Last Name. Demonstrate these programs for teacher check. Be sure you have comments in your code.

Complete Section 2-4 Rotation and Randomization project and save the project as Fish_4 Project Last Name. Demonstrate the working project to your instructor for teacher check.

Once you have completed these sections begin working on your own animation - the one you story boarded. If you have time begin creating the scene for your animation.

 

Homework

Continue to work on the story board for the animation you would like to create in this class.
You will turn this in Friday for credit.
Complete any Section 2-2 work that is missing - Thursday is the deadline for any 2-2 missing work.

 

What

 

 

Why

 

 

How