All programs can be created using the following three types of code:
Sequence -
Selection - if/else statements, conditions
Repetition
- loops
IDEs - Alice, Greenfoot, Eclipse
Continue with the iLearning lessons - the links provided will only work if you have already logged into the iLearning site.
Complete the Section 2-1 Getting Started With Alice Practice Activities - for exercises 1-6 save it as WhiteRabbitProject, Optional Exercise 1 (Optional Exercise are NOT optional - they must be completed) save as Alien, and optional exercise 2 save as MadHatter. Demonstrate all three programs to your instructor for teacher check.
Complete the Section 2-1 Getting Started With Alice Project - for ex project for this section and demonstrate the Fish_1.a3p program for teacher check.
All work for section 2-1 should be checked off today!
Begin Section 2-2 Add and Position Objects Vocabulary
Add the following four vocabulary definitions to your current vocabluary spreadsheet and fill in the correct term for each.
- Characteristics of an instance, such as color, opacity, or position in the world.
- Sense of direction.
- Procedures in the Scene editor that execute only one time to position the object.
- A set of instructions, or programmed code, for how the object should perform a task.
Begin Section 2-2 Add and Position Objects Practice Activities. Save 1-6 as S2-2 White Rabbit Your Name. Save optional activity 1 as S2-2 Sea Scene Your Name, activity 2 as S2-2 Penguins Your Name and activity 3 as S2-2 Toucans Your Name
Complete the Section 2-2 Add and Position Objects Project - demonstrate the Fish-2 project for teacher check.